﻿namespace Triton.Game.Mapping
{
    using System;

    public enum GameLayer
    {
        BackgroundUI = 13,
        BattleNet = 0x12,
        BattleNetChat = 0x19,
        BattleNetDialog = 0x1a,
        BattleNetFriendList = 0x18,
        CameraFade = 30,
        CameraMask = 0x1f,
        CardRaycast = 8,
        Default = 0,
        DragPlane = 9,
        Effects = 0x15,
        FXCollide = 0x16,
        IgnoreFullScreenEffects = 0x13,
        IgnoreRaycast = 2,
        InvisibleHitBox1 = 11,
        InvisibleHitBox2 = 12,
        InvisibleRender = 0x1c,
        NoLight = 20,
        PerspectiveUI = 0x11,
        PlayAreaCollision = 10,
        ScreenEffects = 0x17,
        ScrollRaycast = 15,
        Tooltip = 14,
        TransparentFX = 1,
        UI = 5,
        Unused16 = 0x10,
        Unused27 = 0x1b,
        Unused29 = 0x1d,
        Water = 4
    }
}

